At AIVX, we’re building fully-generative 3D games, apps, and worlds, powered by new core technology.
In the future, we believe:
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Games and apps (even traditional 2D software) will be both AI-native and 3D-native, seamlessly cross-device between screens, XR, and beyond.
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They’ll be small and lightweight, eschewing traditional art assets, and will generate themselves entirely at runtime.
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They’ll be extremely fast and cheap to develop, requiring only an idea and a single coder (human or AI).
To realize this future, we’re building an AI-native procedural generation engine, an extremely fast and adaptable hybrid approach to 3D.
Our first product is a mesmerizing puzzle game with ever-changing visuals, AIVX PUSH. A demo is coming soon to Steam, with future releases on mobile and XR. It serves as a proof of concept, generating all visuals and UI on-device at runtime.
This site is brand new and coming hot, sorry for the mess.
You can read more about the platform and future projects here.
You can read more about the founder and company vision here.